This scene from <em>Detroit</em> probably does not represent how the negotiations for a minority share in Quantic Dream went…”></p>
<p style=Enlarge / This scene from Detroit probably does not represent how the negotiations for a minority share in Quantic Dream went…

Since 2010, players who have wanted to experience Quantic Dream’s unique brand of branching interactive storytelling have had to do so through PlayStation hardware. But now that the company has accepted investment from Chinese gaming giant NetEase, it says it is looking to develop for other platforms.

“We will continue to work on PlayStation, which is a platform we love and that we know very well,” Quantic Dream co-founder and CEO Guillaume de Fondaumière said in an interview with Venturebeat. “But we will also consider other platforms as we want to make our creations accessible to as many gamers as possible worldwide, regardless of the platform.”

While de Fondaumière didn’t commit to any specific outside platforms, he did note that the company previously developed PC, Dreamcast, and Xbox versions of 2005’s Fahrenheit (known as Indigo Prophecy in North America) before focusing exclusively on PlayStation for Heavy Rain, Beyond: Two Souls, and Detroit: Become Human. Quantic Dream co-founder David Cage noted in the interview that the company’s next engine will be “will be cross-platform and even more impressive than anything we have done before.”

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